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Brainrot Tower

Brainrot Tower

A Roblox experience owned by we34grw.

ObbyENbrainrot memeslap mechanicobby

Description (written by the developer; not a statement by this register)

Brainrot Tower! Can you break down the tower by avoiding the trolls and Tung Tung Sahur? 👍100 likes for update Tags: Troll is a pinning tower button 4, tung tung sahur, italian brainrot, chicken jockey, troll people tower, Troll is a pinning, tower spades, slap, Troll tower, squid game tower, squid game, red light green light, troll, tower, troll is a pinning tower 4, Push, Troll IQ Tower, Voice Chat, tower, Troll is a doll tower 2, Free slap, skibidi, toilet, Slap tower 3, tower obby, players troll tower, Troll, doll, disappearing block, troll payers, tower obby, obby, troll is a pinning tower, Brain rot Tower, Troll is a pinning tower 2, slap, Slap tower 2, new fun tower, Troll is a pinning tower button 4, Troll is a pinning tower 2, disappearing block, Troll is a doll tower 2, troll, red light green light, low taper fade

Last updated by the developer 19 Aug 2025, 14:34 UTC.

0
playing (measured 13 Aug 2026, 16:51 UTC)
32,675
lifetime visits
93%
liked (179 👍 / 13 👎)
95
favourites (2.9 per 1k visits)
22 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 16:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
499 R$
Tung Tung Sahur
99 R$
Slap Tool
49 R$
Rainbow Carpet
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

우승자77 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.