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Raccoon Line 🦝

Raccoon Line 🦝

A Roblox experience owned by Simple'Studio.

Social & hangoutENwaiting gameraccoon themesocial competition

Description (written by the developer; not a statement by this register)

🏃 The Ultimate Waiting Game 🏃 Think waiting in line is boring? Think again. In Longest Raccoon Line, the tension is real! Can you survive the wait and claim your spot at the front? Face off against other players in a race to the Raccoon where every second counts. Along the way, unlock new areas, challenge your friends, and experience the unexpected in this hilarious, action-packed adventure. 👍 Like and favorite⭐the game to support future updates!👍 Crédit : @RYB0W3 – Game idea DISCLAIMER: This game don't give any items in Grow A Garden

Last updated by the developer 2 May 2026, 18:26 UTC.

0
playing (measured 11 Aug 2026, 05:04 UTC)
181,352
lifetime visits
79%
liked (271 👍 / 72 👎)
29,397
favourites (162.1 per 1k visits)
22 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5X Sheckles
199 R$
VIP
149 R$
2X Sheckles
99 R$
HD Admin - VIP
49 R$
Auto Skip
49 R$
x3 Boost
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome128,913 · 0.00% win
Winner · other28,156 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7915 August 2026 — 79 % liked24 October 2026 — 79 % liked15 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 09:5379no change
15 Aug 2026, 05:3579first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.