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$45,600 Jump Rope!

$45,600 Jump Rope!

A Roblox experience owned by Thunderbolt Experiences.

ObbyENobstacletrollingskill challenge

$45,600 Jump Rope! is an obby experience created on 2025-07-22. It has accumulated 12,569,691 lifetime visits and 7,184 favorites. The game holds an 86% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

😡 DISLIKE = NOOB RAGEQUIT 🏆 Do you have enough IQ to finish this jump rope? Let's find out! 😈 ⚠️ Watch out! Other players can troll you with powerful items! Stay alert... or get trolled! 👍 Like the game and join the group to unlock exclusive rewards and prove you're not just another noob!

Last updated by the developer 8 Mar 2026, 03:01 UTC.

0
playing (measured 10 Aug 2026, 14:02 UTC)
12,569,691
lifetime visits
86%
liked (11,969 👍 / 1,914 👎)
7,186
favourites (0.6 per 1k visits)
22 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
399 R$
[FAST] Golden Fly! ✨
349 R$
Super Fly!
299 R$
Frontman
299 R$
Void Slap
299 R$
Laser Gun
249 R$
[OP] OWNER Slap! 🌟
199 R$
[TROLL] Taser! ⚡
199 R$
Grapple Hook
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome6,998,606 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8613 August 2026 — 86 % liked2 September 2026 — 86 % liked22 September 2026 — 86 % liked12 October 2026 — 86 % liked22 October 2026 — 86 % liked13 August 202622 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 19:1786no change
12 Oct 2026, 19:1586no change
22 Sept 2026, 19:0386no change
2 Sept 2026, 18:5186no change
13 Aug 2026, 18:4886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.