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Mega Escape: Dental Clinic 2

Mega Escape: Dental Clinic 2

A Roblox experience owned by COOL DAD fans.

AdventureENparkourhorde survivalstory-driven

Mega Escape: Dental Clinic 2 is an adventure experience created on 2025-07-22. It has accumulated 3,435,223 lifetime visits and 5,860 favorites. Currently, 21 players are active. The game holds a 66% like percentage. The description notes story-driven parkour and fighting mechanics within an underground railway setting.

Description (written by the developer; not a statement by this register)

This is a story-driven mix of parkour and top-down fighting against endless hordes of enemies. Upgrade your weapons and equipment using a variety of resources, while traversing a huge map of underground railways. And you do not have to do it alone - game features many NPC characters who participate in the story, gather resources and help you in fights! Last update: 3 late game metro branches are now completed, with a boss at the end of each one, including the final boss of the game.

Last updated by the developer 8 Jul 2026, 16:49 UTC.

21
playing (measured 10 Aug 2026, 14:34 UTC)
3,435,223
lifetime visits
66%
liked (1,350 👍 / 699 👎)
5,913
favourites (1.7 per 1k visits)
22 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3430first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SCP Gunner NPC
999 R$
Sausage Minigun
999 R$
Divine Armor
999 R$
Dragon Fire
600 R$
Tralalero Tralala NPC
500 R$
Fist Gun
300 R$
Golden Ring
250 R$
Extra weapon slot
200 R$
Rocketeer NPC
200 R$
BFG 9000
200 R$
Extra Runic Weapon Slot
200 R$
Tesla Gun
100 R$
Hand Saw
50 R$
Sheriff NPC
50 R$
Emerald Necklace
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Runic Cards · collection763,321 · 54.7% win
Stalker · other223,666 · 25.1% win
Mechanic · other51,846 · 8.9% win
Flametrooper · other43,761 · 8.6% win
Witch · other38,266 · 6.7% win
Trader · other21,222 · 4.1% win
Weaver · other15,219 · 2.5% win
Detective · other9,418 · 0.20% win
Shaman · other6,568 · 1.2% win
Boss Defeated - Wagon Dog · progression4,736 · 0.30% win
Cyborg · other3,263 · 0.60% win
Boss Defeated - Armored Wagon Dog · progression1,471 · 0.90% win
Boss Defeated - Pencil · progression1,446 · 0.50% win
Boss Defeated - Uranium Bandit · progression1,392 · 0.30% win
Boss Defeated - Drill Tooth · progression1,117 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6614 August 2026 — 66 % liked24 August 2026 — 66 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:4666no change
14 Aug 2026, 04:4566first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.