Mega Escape: Dental Clinic 2
A Roblox experience owned by COOL DAD fans.
AdventureENparkourhorde survivalstory-driven
Mega Escape: Dental Clinic 2 is an adventure experience created on 2025-07-22. It has accumulated 3,435,223 lifetime visits and 5,860 favorites. Currently, 21 players are active. The game holds a 66% like percentage. The description notes story-driven parkour and fighting mechanics within an underground railway setting.
Description (written by the developer; not a statement by this register)
This is a story-driven mix of parkour and top-down fighting against endless hordes of enemies. Upgrade your weapons and equipment using a variety of resources, while traversing a huge map of underground railways. And you do not have to do it alone - game features many NPC characters who participate in the story, gather resources and help you in fights! Last update: 3 late game metro branches are now completed, with a boss at the end of each one, including the final boss of the game.
Last updated by the developer 8 Jul 2026, 16:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:34 | 30 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 04:46 | 66 | no change |
| 14 Aug 2026, 04:45 | 66 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.