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A Nightmare on Section 8 (Multiplayer)

A Nightmare on Section 8 (Multiplayer)

A Roblox experience owned by Mazey Studios.

HorrorENhorrormememultiplayer

Description (written by the developer; not a statement by this register)

One day you're walking down the streets of Section 8 and suddenly you see a mysterious man wearing nothing but 100% polyester. His name is Low Tier God. Credits to Vandatello for the music Credits to 0verdace for inspiring me to make this game, Check out his game too! Credits to Low Tier God The full released version of the game should include a boss fight, a lobby, and endless This game is made for entertainment purposes only

Last updated by the developer 24 Jul 2025, 10:13 UTC.

0
playing (measured 15 Aug 2026, 11:21 UTC)
311
lifetime visits
100%
liked (7 👍 / 0 👎)
5
favourites (16.1 per 1k visits)
22 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 11:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Become a High Tier God(Head admin)
30,250 R$
Become a Medium Tier God(Admin)
5,000 R$
Become a Low Tier God(Mod)
1,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Section 8 housing · welcome178 · 0.00% win
You made it outta Section 8 housing · progression5 · 0.00% win
You got kicked out of Section 8 housing... · other2 · 0.00% win
You beaten low tier god · progression1 · 0.00% win
Secret · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.