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МГЕ ХОРОР (ремейк 1 чаптера)

МГЕ ХОРОР (ремейк 1 чаптера)

A Roblox experience owned by I don't know what to call the studio.

HorrorRUTF2 MGEHorrorJumpscare

Description (written by the developer; not a statement by this register)

--tags-- mge, train, paravozik, horror, tf2, team fortresses 2, teamfortresses2, mge meme, mge steam, mge tarain, steam, heavy, scout, meme,tf2 mge, mge mod, mge training, mge server, mge duelvsoldier, demoman, sniper, medic, spy, pyro, engineer, tf2 funnyvtf2 meme, tf2 community, tf2 moments, uncle dane, lazypurple, soundsmith, tf2 heavy, tf2 scout, tf2 soldier main, horror game, horror meme, scary, jumpscarevcreepy, indie horror, poppy playtime, fnaf, backrooms, horror tf2, grow a garden, grows online, steal a brainroot, fish, мге, паравозик, роблокс, хоррор. --warning-- this is a horror game and also a beta, so there may be bugs etc.

Last updated by the developer 31 Jul 2026, 12:10 UTC.

0
playing (measured 5 Sept 2026, 11:00 UTC)
406
lifetime visits
88%
liked (7 👍 / 1 👎)
5
favourites (12.3 per 1k visits)
22 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 11:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome105 · 0.00% win
bad ending (you die) · other25 · 0.00% win
you passed chapter 2 · progression20 · 0.00% win
you passed chapter 1 · progression12 · 0.00% win
ride from train · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

88100946 September 2026 — 100 % liked1 October 2026 — 88 % liked6 September 20261 October 2026
2 measurements spanning 26 days, net -12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–102 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Oct 2026, 14:0488-12
6 Sept 2026, 00:02100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.