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Brainrot Fusion

Brainrot Fusion

A Roblox experience owned by 0rbit Studios.

PuzzleENmerge mechanicsinternet meme culturecollection building

Brainrot Fusion is a puzzle game created on 2025-07-23. It currently has 64 players and 11,801 favorites. The experience has recorded 12,164,152 lifetime visits with an 86% like percentage. Players merge items to discover new brainrots, with new content added weekly.

Description (written by the developer; not a statement by this register)

🧠 Welcome to Brainrot Fusion, merging game where you combine random items to discover new brainrots! Can you unlock them all? ⚡ How to Play: Merge different items together to create brand new brainrots! 🔥 WHAT’S NEW 🔥 - 👦 Rockr Rockr Sahur - 🐔 Tirilikalika Tirilikalako - 📴 Nooo My Hotspot - 🌎 Il Mastodontico Telepiedone Planetario - 🐭Cacasito Satalito - Fixed a bug where if you merge brainrots to quickly then delete one, all gets deleted 5 New Brainrots added every week ✨ FEATURES ✨ Hundreds of possible fusions to unlock! Secret recipes and hidden brainrots waiting to be discovered. A growing collection updated weekly! 💜 Make sure to JOIN THE GROUP for sneak peeks, and updates! 👍 Don’t forget to LIKE & FAVORITE the game if you’re enjoying it – it helps me keep adding more brainrot goodness! ❗ Note: I’m a solo developer, so please be patient with updates. If you find bugs, report them in the group, every bit of support means a lot!

Last updated by the developer 25 Jan 2026, 04:17 UTC.

64
playing (measured 10 Aug 2026, 17:02 UTC)
12,164,152
lifetime visits
86%
liked (8,080 👍 / 1,305 👎)
13,836
favourites (1.1 per 1k visits)
23 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:0260first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Combination Pack!
199 R$
Baby Brainrots!
99 R$
Friend Ship Pack!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome5,047,359 · 87.6% win
First Merge! · progression3,403,351 · 64.5% win
Completed Tutorial! · welcome2,621,048 · 42.3% win
Merge Expert! · other2,090,169 · 39.6% win
Played For 10 Minutes! · other1,995,222 · 41.4% win
Merge GOD! · progression261,013 · 7.7% win
Friend Ship Merge · other6,418 · 0.20% win
Combination Merge · other4,639 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8613 August 2026 — 86 % liked23 August 2026 — 86 % liked2 September 2026 — 86 % liked12 September 2026 — 86 % liked22 September 2026 — 86 % liked2 October 2026 — 86 % liked12 October 2026 — 86 % liked22 October 2026 — 86 % liked1 November 2026 — 86 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 19:3386no change
22 Oct 2026, 19:2386no change
12 Oct 2026, 19:2086no change
2 Oct 2026, 19:1886no change
22 Sept 2026, 19:1586no change
12 Sept 2026, 19:0786no change
2 Sept 2026, 19:0586no change
23 Aug 2026, 19:0486no change
13 Aug 2026, 19:0386first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.