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COMPRESSION PØINT || a Pressure Fan-game

COMPRESSION PØINT || a Pressure Fan-game

A Roblox experience owned by Urbanshade:Creative Division..

HorrorENhorrorSCP-inspiredfan-game

Description (written by the developer; not a statement by this register)

A Reiteration of The Roblox Horror game PRESSURE heavily inspired by SCP and Iron lung Post Revival Edition of Terminal-2A\/The Pressure Fan-game Place status: open for those curious.

Last updated by the developer 12 Aug 2026, 14:44 UTC.

0
playing (measured 14 Aug 2026, 03:48 UTC)
666
lifetime visits
80%
liked (12 👍 / 3 👎)
32
favourites (48.0 per 1k visits)
23 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 03:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Last Hope · welcome198 · 100.0% win
Early Expendable · other196 · 100.0% win
Familiar Place · welcome153 · 0.00% win
You Again? · progression0 · 0.00% win
Drowning Beneath the Stars · progression0 · 0.00% win
Darkness Year Round · progression0 · 0.00% win
Colleagues Alike · social0 · 0.00% win
Bloody Creature · progression0 · 0.00% win
Suffering Leaves. SUFFERING LEAVES. · progression0 · 0.00% win
Buried Beneath The Surface · other0 · 0.00% win
My Life Is On The Line · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

798079.520 August 2026 — 79 % liked30 August 2026 — 80 % liked20 August 202630 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 17:5180+1
20 Aug 2026, 14:4779first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.