Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Steal a Bug

Steal a Bug

A Roblox experience owned by 17 Studios official.

TycoonENpet collectiontycoonsocial flexing

Description (written by the developer; not a statement by this register)

Welcome to steal a bug how to play: buy a bug earn money and flex on freinds owner:whoislittlecactus lead dev:doge6001100 admins:coopsie16,hollow,megahulk2014 message from littlecactus: if you are wondering why this game hasnt been updated since christmas the game just died off and started to lose players and we thought that updating and working on this game and spending our time wasnt worth it so we moved on and we will start making new games soon thank you for reading.

Last updated by the developer 2 Jun 2026, 21:11 UTC.

0
playing (measured 22 Sept 2026, 23:00 UTC)
6,356
lifetime visits
84%
liked (46 👍 / 9 👎)
20
favourites (3.1 per 1k visits)
23 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Sept 2026, 23:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands!
1,399 R$
Laser Gun
499 R$
VIP
250 R$
Flying Carpet!
249 R$
2x Money!
149 R$
Ban Hammer!
100 R$
Better lock
60 R$
Blackhole Slap
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! to steal a Bug · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.