Walk 1000 Miles to Get a J*b 😨
A Roblox experience owned by Team Chameleon!.
OtherENwalking simulatorhorror comedyanti-work satire
Description (written by the developer; not a statement by this register)
You open your eyes. You're standing on a road that stretches into nothing. The sky is empty. The wind is silent. There's only one direction to go... forward. You don’t know who you are. You don’t know why you’re here. But a voice deep in your brain whispers the same cursed phrase over and over: “It’s time to get a j*b.” 😨 So you walk. And you keep walking. 1 mile… 10 miles… 100 miles… 💰 Coins start showing up. 🎁 A mystery box appears — what’s inside? 🪙 Coins again… At 400 miles, a Boss arrives. He mocks you. He taunts you. He warns you... He blocks your path behind a shimmering wall of corporate pain. You pay him to leave. You pay him to breathe. And just when you think you can’t go on any longer... You see it. 👔 You reach the Employment Center. But something’s wrong. Too clean. Too quiet. That same chill crawls up your spine again. You weren’t scared of monsters. You were scared of... *JUMPSCARE WARNING* getting a JOB. 😨 -Full game takes around 30 minutes with no robux-
Last updated by the developer 31 Jul 2025, 00:22 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 12:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.