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Open Cases For Brainrots

Open Cases For Brainrots

A Roblox experience owned by (Q) Queue.

SimulatorENcase openingbrainrotsimulator

Open Cases For Brainrots is a simulator experience created on 2025-07-24. The game has recorded 8,774,978 lifetime visits and 8,452 favorites. It maintains an 85% like percentage. Currently, zero users are playing. The title focuses on case opening mechanics within the simulator genre.

Description (written by the developer; not a statement by this register)

Welcome to Brainrot Case Opening The ultimate case opening simulator UPDATES EVERY FRIDAY / WEEKEND! CODES: 8MVISITS CASEOPENINGCODE MOREABUSE ONEDAY Join the social server linked below for codes and updates! 💼 Crack open insane cases loaded with rare, epic and legendary items! 💰 Grind cash open, more expensive cases and flex your pulls. 💼 Click the Cases button to open your first case 💵 Earn Cash from each pull 🤑Use your earnings to unlock better cases 💪Equip your best items and flex on others! 👑 Become the richest unboxer in the game! 📈 Climb up the net worth leaderboard 🎯 Updates always dropping! 💬 Join the community and show off your luck 🍀 Events music inspired by terraria osts :p

Last updated by the developer 26 Jul 2026, 20:59 UTC.

0
playing (measured 10 Aug 2026, 15:08 UTC)
8,774,978
lifetime visits
85%
liked (19,581 👍 / 3,495 👎)
8,468
favourites (1.0 per 1k visits)
24 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:084first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AscendedLuck
999 R$
Secret Luck
799 R$
Rainbow Luck
299 R$
Golden Luck
279 R$
Shiny Luck
249 R$
VIP
199 R$
Lucky
179 R$
Auto Roll
129 R$
Quick Roll
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8513 August 2026 — 85 % liked23 August 2026 — 85 % liked2 September 2026 — 85 % liked12 September 2026 — 85 % liked22 September 2026 — 85 % liked2 October 2026 — 85 % liked12 October 2026 — 85 % liked22 October 2026 — 85 % liked1 November 2026 — 85 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 21:2285no change
22 Oct 2026, 21:2185no change
12 Oct 2026, 21:2085no change
2 Oct 2026, 21:1985no change
22 Sept 2026, 21:1885no change
12 Sept 2026, 21:1785no change
2 Sept 2026, 21:1685no change
23 Aug 2026, 21:1585no change
13 Aug 2026, 21:0885first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.