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[RESET DATA] Bun Bo Seas✨️

[RESET DATA] Bun Bo Seas✨️

A Roblox experience owned by Bun Bo Studio.

Description (written by the developer; not a statement by this register)

⭐ NEW CODE at 1K Likes ⭐ Join our community server for more information and exclusive codes! 🌐 Level Cap: 1035🏆 How to Play: -⚔️ Defeat enemies to upgrade your strength -🔓 Unlock powerful skills -🗝️ Discover hidden treasures and secrets -🏴‍☠️ Battle for bounties -🛡️ Establish your crew -🌟 Become a mighty character Powers Available: -🍎 10 Special Fruits -🔫 2 Guns -👊 2 Melee Weapons -⚔️ 7 Swords ❤️ Join our community to stay updated with exclusive codes, news, and sneak peeks. ❤️ ⭐ Join the group and like the game for an extra 1000 starting CASH!⭐ Don't forget to leave a 👍 and ⭐.

Last updated by the developer 27 Jul 2025, 02:12 UTC.

0
playing (measured 27 Oct 2026, 03:45 UTC)
400
lifetime visits
86%
liked (6 👍 / 1 👎)
2
favourites (5.0 per 1k visits)
24 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Oct 2026, 03:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent Dough
1,200 R$
Permanent Thunder
750 R$
300k Beli
600 R$
Permanent Rubber
600 R$
Permanent Light
550 R$
Permanent Magma
450 R$
200k Beli
400 R$
Permanent Bomb
185 R$
Permanent Chop
150 R$
"x2 Exp [60 Minutes]
150 R$
Permament Sm0ke
105 R$
x2 Exp [30 Minutes]
100 R$
Permanent Spike
75 R$
"x2 Exp [15 Minutes]
50 R$
Permanent Spin
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BETA PLAYER · welcome34 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.