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BreakDown Test System

BreakDown Test System

A Roblox experience owned by Fusixn.

Last updated by the developer 11 Aug 2026, 16:06 UTC.

0
playing (measured 11 Aug 2026, 17:52 UTC)
7,172
lifetime visits
89%
liked (8 👍 / 1 👎)
12
favourites (1.7 per 1k visits)
24 July 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:520first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

8310091.56 September 2026 — 100 % liked16 September 2026 — 83 % liked26 September 2026 — 86 % liked6 October 2026 — 88 % liked26 October 2026 — 89 % liked896 September 202626 October 2026
5 measurements spanning 50 days, net -11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–103 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 17:4589+1
6 Oct 2026, 17:3888+2
26 Sept 2026, 17:3786+3
16 Sept 2026, 16:0683-17
6 Sept 2026, 16:03100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.