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[πŸ’€] Steal Time Simulator

[πŸ’€] Steal Time Simulator

A Roblox experience owned by Roy & What.

SimulatorENtime-stealingcombatloot-cases

Description (written by the developer; not a statement by this register)

Quick Tutorial: β€’ Step outside the safe zone to gain time β€’ Kill other people to steal their time β€’ Use your time to open cases and get new swords β€’ Gain more time using your new swords

Last updated by the developer 24 Feb 2026, 08:53 UTC.

0
playing (measured 6 Sept 2026, 11:20 UTC)
1,141
lifetime visits
75%
liked (3 πŸ‘ / 1 πŸ‘Ž)
1
favourites (0.9 per 1k visits)
24 July 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 11:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Flying Magic Carpet
249 R$
Azure Sword
189 R$
Speed Coil
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Time Huh? Β· welcome69 Β· 0.00% win
you met the creator Β· welcome38 Β· 0.00% win
first trip to the second world Β· progression12 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.