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Teapots of Chaos [ALPHA]

Teapots of Chaos [ALPHA]

A Roblox experience owned by Nothingham.

SurvivalENchaossurvivalalpha

Description (written by the developer; not a statement by this register)

NOTE: This game is in EARLY DEVELOPMENT, there will be many bugs and unfinished features, expect frequent shutdowns and updates. NOTE 2: For now, only your Wins, Total Wins and Mugs save, the items you buy do not save, but you get refunded the total cost. A chaotic game about teapots Heavily inspired by Super Bomb Survival Lead dev - @m1necr4r0b Map Builder - @Blastomizer Helper - @DanishAmsyar0207 Music creator - @PlutoThePlanet5 Game icon by @67BoiiiiTuffMango

Last updated by the developer 17 Apr 2026, 22:19 UTC.

0
playing (measured 13 Aug 2026, 11:01 UTC)
1,183
lifetime visits
94%
liked (33 👍 / 2 👎)
29
favourites (24.5 per 1k visits)
24 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 11:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Early Tester · welcome336 · 0.00% win
First win · progression188 · 0.00% win
Won x1 Difficulty · progression177 · 0.00% win
Won x2 Difficulty · other108 · 0.00% win
5 wins · progression73 · 0.00% win
Won x3 difficulty · progression61 · 0.00% win
Won x4 difficulty · progression49 · 0.00% win
Won x5 difficulty · progression33 · 0.00% win
Donor · other31 · 0.00% win
Witness · social18 · 0.00% win
Placeholder · other0 · 0.00% win
100 Mugs Earned · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.