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Build A Brainrot Army

Build A Brainrot Army

A Roblox experience owned by FamorGames 2.

SimulatorENbase defenseidle/tycoonmeme culture

Build A Brainrot Army is a simulator experience created on 2025-07-24. The game has recorded 1,431,539 lifetime visits and holds 71,942 favorites. Currently, zero players are active. The title maintains a 94% like percentage. Players purchase units, place them in bases, and engage in combat to earn currency.

Description (written by the developer; not a statement by this register)

✨Welcome To Build A Brainrot Army✨ Buy Brainrots, place them in your base and send them to war! Make money fighting other player's and unlock the BEST brainrots! HOW TO PLAY ✅ 🛠️Buy Brainrots from the shop 📌Place them in your base ⚔️Fight other brainrots 🤑Repeat! Remember, your base literally earns while offline 💸 👍 Like and ⭐ Favorite the game if you enjoyed it

Last updated by the developer 18 Dec 2025, 04:11 UTC.

0
playing (measured 10 Aug 2026, 20:22 UTC)
1,431,539
lifetime visits
93%
liked (1,352 👍 / 94 👎)
71,940
favourites (50.3 per 1k visits)
24 July 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome797,323 · 0.00% win
Meet The Creator · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

939493.514 August 2026 — 94 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
2 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:5293-1
14 Aug 2026, 12:3794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.