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The Planting game [24 hours]

The Planting game [24 hours]

A Roblox experience owned by 1×1 studios.

SimulatorENgardeningsimulationdecorating

Description (written by the developer; not a statement by this register)

Get ready to dig in and grow your dream garden! 🌻 In Garden Groove, nurture vibrant plants, collect rainbow grapes, and unlock new seeds to create the most epic garden ever! 🌈💚 Build, harvest, and decorate your way to garden greatness! 🌺👍 *Tutorial: Getting Started* 1. *Planting Seeds*: Start by planting seeds in the soil. Choose from a variety of seeds, each with its own unique plant and rewards! 2. *Watering*: Keep your plants hydrated by watering them regularly. A happy plant is a growing plant! 💧 3. *Harvesting*: When your plants are ready, harvest them to collect rewards and resources! 🎁 4. *Decorating*: Use your resources to decorate your garden and make it truly special! 🌸 *Controls* - *Move*: Use the arrow keys or WASD keys to move your character around the garden. - *Interact*: Click on plants, soil, or decorations to interact with them. - *Inventory*: Access your inventory to manage seeds, resources, and decorations.

Last updated by the developer 4 Oct 2025, 17:33 UTC.

0
playing (measured 21 Aug 2026, 07:02 UTC)
290
lifetime visits
88%
liked (7 👍 / 1 👎)
1
favourites (3.4 per 1k visits)
25 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 07:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Grape seed [limited offer]
200 R$
Beanstalk
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

L · other0 · 0.00% win
P · other0 · 0.00% win
S · welcome0 · 0.00% win
N · other0 · 0.00% win
T · other0 · 0.00% win
A · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.