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Let's Go!

Let's Go!

A Roblox experience owned by tarakan studio.

PuzzleENstrategyneon aestheticboard game adaptation

Description (written by the developer; not a statement by this register)

Play old board game Go in setting of lethal fight in neon-lit bar! Two enters table, only one leaving with his soul. Place stones in grid and mastermind others! Good luck! game inspired by Buckshot roulete and Ultrakill

Last updated by the developer 1 Sept 2026, 15:32 UTC.

0
playing (measured 2 Sept 2026, 08:38 UTC)
7,719
lifetime visits
85%
liked (33 👍 / 6 👎)
51
favourites (6.6 per 1k visits)
25 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Sept 2026, 08:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Mx. "All-knowing" · welcome3,546 · 100.0% win
Didn't you read contract? · other98 · 0.00% win
Inborn DJ · other58 · 0.00% win
The Ghostly Whisper · secret34 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8385842 September 2026 — 83 % liked12 September 2026 — 84 % liked22 September 2026 — 84 % liked2 October 2026 — 85 % liked2 September 20262 October 2026
4 measurements spanning 30 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 08:4685+1
22 Sept 2026, 08:4684no change
12 Sept 2026, 08:4584+1
2 Sept 2026, 08:4583first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.