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💀 Escape The Evil Reaper Obby

💀 Escape The Evil Reaper Obby

A Roblox experience owned by Master Piece Obbies.

ObbyENhorror themeescape mechanicmultiplatform

💀 Escape The Evil Reaper Obby is an obby experience created on 2025-07-25. It has accumulated 810,779 lifetime visits and 37,238 favorites. The game holds a 72% like percentage. Currently, zero users are playing. The description indicates players must escape a prison cave lair and defeat the Evil Reaper. Support is available across PC, mobile, tablet, and console platforms.

Description (written by the developer; not a statement by this register)

☢️ He has trapped you in his evil prison cave lair! You must figure out your way to escape, and defeat him! 🚨Report any bugs in the group wall if you encounter an issue Game is supported on all platforms PC 🖥️, mobile 📱, tablet 📟, and console 🎮 ⭐- Favorite and leave a 👍like on the game for more endings and updates! ⭐ - Join the group, leave a like, and favorite for a free skip! 👍

Last updated by the developer 9 Aug 2026, 14:42 UTC.

0
playing (measured 12 Aug 2026, 06:35 UTC)
810,779
lifetime visits
72%
liked (549 👍 / 214 👎)
37,659
favourites (46.4 per 1k visits)
25 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Reaper Class
299 R$
Soul Trap Gun
299 R$
Bat Wings
249 R$
Ghost Fire Thrower
199 R$
Reaper Scythe
149 R$
Flying Carpet
99 R$
Grappling Hook
89 R$
Jump Coil
89 R$
Banana Peel
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome604,174 · 100.0% win
Reach Stage 10 · progression362,887 · 100.0% win
Reach Stage 20 · progression201,703 · 100.0% win
You Beat The Obby! · progression91,758 · 95.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7214 August 2026 — 72 % liked3 September 2026 — 72 % liked13 October 2026 — 72 % liked23 October 2026 — 72 % liked14 August 202623 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 20:1872no change
13 Oct 2026, 20:1772no change
3 Sept 2026, 19:1772no change
14 Aug 2026, 17:1572first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.