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Minecraft 1.21.4

Minecraft 1.21.4

A Roblox experience owned by chatting app moderators.

Sandbox & buildingENsandboxsurvivalversion-specific

Description (written by the developer; not a statement by this register)

Please leave a like and favorite if you want to support me and my work. Report bugs in communications please.

Last updated by the developer 8 Aug 2026, 23:44 UTC.

1
playing (measured 10 Aug 2026, 18:51 UTC)
109,548
lifetime visits
35%
liked (101 👍 / 188 👎)
687
favourites (6.3 per 1k visits)
25 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:512first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

An apple gamepass a day keeps the game up a day
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played the game! · welcome102,583 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

33353415 August 2026 — 33 % liked25 August 2026 — 35 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 33–35 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 10:3335+2
15 Aug 2026, 10:3333first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.