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RECRUITER UPDATE!! For What We Are   [Alpha]

RECRUITER UPDATE!! For What We Are [Alpha]

A Roblox experience owned by Apex Star.

HorrorENhorrorinspired by forsakenalpha build

Description (written by the developer; not a statement by this register)

You were shaped, not born. The world sleeps, but something stirs. Cold winds whisper secrets. It’s not over. It never was. INSPIRED BY FORSAKEN, and a game called Awaiting note: this game is in alpha expect it to goofy Credit:to abbasw_6 for helping game

Last updated by the developer 8 Jul 2026, 12:39 UTC.

0
playing (measured 28 Aug 2026, 20:38 UTC)
726
lifetime visits
91%
liked (10 👍 / 1 👎)
5
favourites (6.9 per 1k visits)
25 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 20:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP CRATE
93 R$
umm
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the artificial intelligence · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.