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Chill Tower 🧸

Chill Tower 🧸

A Roblox experience owned by /unpaw.

ObbyENObbyTowerRelaxing

Description (written by the developer; not a statement by this register)

Vc available ☆ Shiftlock for mobile ☆ Use commands headless & korblox ☆ FREE jump boost when you join the group! 🍦 -> https://www.roblox.com/communities/35197786/mangoes-world#!/about ────୨ৎ──── Chill Tower 🧸 is an easy and relaxing obby platform game. (tags) Easy Tower, Relaxing Tower, Obby, Tower of Hell, Tower of Misery, Tower of Jump, Aesthetic Tower, Easy Obby, товер оф хелл, 감송 타워

Last updated by the developer 22 Apr 2026, 03:10 UTC.

0
playing (measured 23 Aug 2026, 18:30 UTC)
658
lifetime visits
100%
liked (22 👍 / 0 👎)
12
favourites (18.2 per 1k visits)
25 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 18:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

tysm ♡
200 R$
tysm ♡
100 R$
tysm ♡
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! ♡ · welcome170 · 0.00% win
Tower Cleared 🌿 · progression16 · 0.00% win
Tower Cleared ☕️ · progression11 · 0.00% win
Tower Cleared ☁️ · progression9 · 0.00% win
Tower Cleared 🍂 · progression6 · 0.00% win
Tower Cleared🎄 · progression6 · 0.00% win
Tower Cleared 🍓 · progression6 · 0.00% win
Tower Cleared 💟 · progression4 · 0.00% win
Tower Cleared 🧁 · progression0 · 0.00% win
Tower Cleared 🍪 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.