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Sabotage Slap Tower 99

Sabotage Slap Tower 99

A Roblox experience owned by Brainrotted Individuals.

MinigamesENslap battlestower obbysocial combat

Sabotage Slap Tower 99 is a minigame experience created on July 26, 2025. The title has accumulated 548,907 lifetime visits and holds 186 favorites. Current player count is zero. The experience maintains an 83 percent like percentage. It features slap mechanics inspired by other titles.

Description (written by the developer; not a statement by this register)

Welcome to Sabotage Slap Tower 99! Can you complete the tower obby while avoiding being trolled? Every player has a free slap tool ready to use at any time! (This game was inspired by slap battle) Slap Hand Image Credits : Slap Battles

Last updated by the developer 19 Sept 2025, 21:40 UTC.

0
playing (measured 10 Aug 2026, 15:07 UTC)
548,907
lifetime visits
83%
liked (93 👍 / 19 👎)
186
favourites (0.3 per 1k visits)
26 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
999 R$
Laser Gun
299 R$
Rainbow Slap
249 R$
Fly Carpet
249 R$
Grappling Hook
149 R$
Red Slap
79 R$
Fusion Coil
49 R$
Yellow Slap
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome416,792 · 0.00% win
Completed the obby! · progression29,208 · 0.00% win
fanbadge.png · other1,540 · 0.00% win
Secret ??? · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:2383no change
14 Aug 2026, 20:2183first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.