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Bike Tower 🚲

Bike Tower 🚲

A Roblox experience owned by Italiano Studio.

ObbyENSlap BattlesTower ObbyPhysics-based PvP

Bike Tower 🚲 is an obby experience created on 2025-07-26. It has accumulated 1,873,457 lifetime visits and 247,568 favorites. The experience holds an 87% like percentage. Currently, zero users are playing. The game features slap-based mechanics and tower climbing challenges.

Description (written by the developer; not a statement by this register)

👍 Join the Community! – Get FREE in-game items Welcome to Bike Tower 🚲 Can you conquer the tower while your size keeps changing and players try to slap you down? Shrink, grow, dodge, and outsmart your opponents — one mistake, and it’s all the way back to the start! 🔨 Inspired by Slap Battles 📷 Slap hand image credits: Slap Battles Tags: Slap Battles, Tower Obby, Bike, Parkour, PvP, Chaos, Funny, Competitive, Ragdoll, Multiplayer, Challenge, Speedrun, Action, Trolling, Physics, Bicycle

Last updated by the developer 12 Jul 2026, 17:13 UTC.

0
playing (measured 10 Aug 2026, 15:07 UTC)
1,873,457
lifetime visits
87%
liked (634 👍 / 93 👎)
247,558
favourites (132.1 per 1k visits)
26 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Autumn Bike
999 R$
Sun Bike
599 R$
HYPOBIKE
599 R$
Stud Bike
499 R$
Teleport Gun
349 R$
SCOOTER
229 R$
HYPERBIKE
199 R$
Flying Cloud
189 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,067,822 · 100.0% win
You Find Secret · secret373,492 · 0.00% win
Finish · progression1,739 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked23 October 2026 — 87 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 13:0187no change
14 Aug 2026, 10:0887first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.