Crashen π₯
A Roblox experience owned by Rising Community.
SurvivalENcooperative survivalprocedural generationclass-based RPG
Description (written by the developer; not a statement by this register)
CRASHEN is a cooperative survival RPG where every world begins the sameβ¦ and never ends the same way. π²β¨ After a mysterious crash, you and your group awaken deep underground, surrounded by a living world that does not exist for you β but will change around you. Explore procedurally generated rooms, gather resources, craft tools, and open sealed doors using Bioenergy, a power earned through survival itself. π The deeper you go, the more the world reveals: new biomes, creatures, dangers, and secrets. π§βπ€βπ§ Play with friends to earn multipliers on rewards, faster progression, and shared world modifiers. Cooperation is always more profitable. βοΈ Choose a Class to define your playstyle. π Apply World Modifiers that affect the entire run. π Finish a world, learn from it, and begin again β stronger. This world does not judge your choices. It simply remembers them.
Last updated by the developer 10 Aug 2026, 22:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.