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[NOW☢️] Build A Rocket 🚀

[NOW☢️] Build A Rocket 🚀

A Roblox experience owned by Super Original Games.

TycoonENbuildingobstacle avoidanceprocedural generation

[NOW☢️] Build A Rocket 🚀 is a tycoon experience created on 2025-07-26. It has accumulated 12,318,054 lifetime visits and 815,839 favorites. Currently, one user is playing. The game holds a 94% like percentage. Players build rockets, navigate obstacles, and collect blocks within procedural biomes.

Description (written by the developer; not a statement by this register)

🚀 Welcome to Build A Rocket! 🚀 Redeem code MONEY for free rewards! Build what you imagine, weave through challenging obstacles, and discover infinite procedural biomes! 🌌 🛠️ Check the shop restock for new blocks to build your dream rocket! 💥 Dodge dangerous obstacles, and discover interesting biomes! 🎯 Launch to get rich, and buy even more upgrades! ⚡ Discover all the unique blocks, can you earn them all? ⏰ AND IT REALLY FLIES OFFLINE 🤑

Last updated by the developer 15 Jun 2026, 14:10 UTC.

1
playing (measured 10 Aug 2026, 15:46 UTC)
12,318,054
lifetime visits
94%
liked (26,774 👍 / 1,564 👎)
815,639
favourites (66.2 per 1k visits)
26 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:460first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

T · other5,452,009 · 0.00% win
E · other5,451,558 · 0.00% win
K · other5,451,197 · 0.00% win
C · other5,450,902 · 0.00% win
O · other5,450,434 · 0.00% win
R · other5,450,100 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9413 August 2026 — 94 % liked23 August 2026 — 94 % liked2 September 2026 — 94 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:0294no change
23 Aug 2026, 19:0194no change
13 Aug 2026, 18:5494first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.