⚔️ COMBAT FORGED [Pre-Alpha] ⚔️
A Roblox experience owned by Firesim.
Fighting & PvPENphysics-basedsword fightingskill-based
Description (written by the developer; not a statement by this register)
Steel meets steel in the ultimate test of skill. Are you ready to forge your legacy? COMBAT FORGED is a physics-based sword fighting game where timing is everything. No button mashing here—master the art of the parry, the weight of your blade, and the strategy of the duel. 🔥 GAME FEATURES: Skill-Based Combat Weapon Mastery Leaderboard: Fight your way to the #1 spot. Party system: Play with your friends! 🎮 CONTROLS (PC): LMB: Attack RMB: Block / Parry (Hold) R: Weapon ability (must be equipped) Shift: Sprint Ctrl: Shift lock/Mouse aim 👍 5,000 LIKES = NEW UPDATE! ⭐ Favorite the game to support development!
Last updated by the developer 14 Aug 2026, 20:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Aug 2026, 20:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.