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[1M] Descendants Zombies Worlds Collide Tour❤️💚

[1M] Descendants Zombies Worlds Collide Tour❤️💚

A Roblox experience owned by RTC Records.

RoleplayENconcert roleplayDisney DescendantsZombies

Descendants Zombies Worlds Collide Tour is a roleplay experience created on 2025-07-26. It has accumulated 1,074,402 lifetime visits and 3,800 favorites. Currently, one user is playing. The game holds a 92% like percentage. The description highlights concert roleplay features inspired by Disney Descendants and Zombies.

Description (written by the developer; not a statement by this register)

🎤 Disney Descendants & Zombies: Worlds Collide Tour 🎶 🌟 Two worlds. One stage. An unforgettable tour. 🌟 Step into the spotlight in the ultimate concert roleplay experience inspired by Disney Descendants, Zombies, and the newest hits Rise of Red and Dawn of the Vampires! Create your own superstar journey and join the most iconic musical crossover ever seen on Roblox! ✨ Game Features: 🎤 Perform, dance, and shine with high-energy emotes and effects 🕶️ Dress to impress with concert-inspired outfits and glam 🎛️ Control the show with lights, music, props, and more! 🌟 Inspired by the latest stars from the Descendants & Zombies universe: ~ Malachi Barton ~ Freya Skye ~ Kylie Cantrall ~ Dara Renee ~ Malia Baker ~ Mekonnen Knife ~ Joshua Colley 🎉 Whether you're singing solo, dancing with friends, or creating your own tour story — this is the Worlds Collide Tour, and you're the headliner. 👍 Like & favorite to be updated on future updates and events!

Last updated by the developer 10 Aug 2026, 10:13 UTC.

1
playing (measured 10 Aug 2026, 17:18 UTC)
1,074,402
lifetime visits
92%
liked (1,470 👍 / 123 👎)
3,813
favourites (3.5 per 1k visits)
26 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lyric Master
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You met the owner! (Noah) · social183 · 0.00% win
You met the owner! (Tan) · social142 · 0.00% win
YOU MET THE OWNER (Chem) · social18 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:0292no change
14 Aug 2026, 15:0192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.