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Ragdoll Sandbox

Ragdoll Sandbox

A Roblox experience owned by Slopwork Studios.

Sandbox & buildingENphysics simulationsandboxragdoll

Ragdoll Sandbox is a sandbox-building experience created on 2025-07-27. It has recorded 20,092,510 lifetime visits and 23,306 favorites. Currently, 238 users are playing. The experience holds an 87% like percentage. It features ragdoll physics, spawning toys, collecting badges, and using potions or rockets for gameplay mechanics.

Description (written by the developer; not a statement by this register)

Ragdoll Sandbox offers a unique ragdoll experience, inspired by the best ragdoll games out there. 🚀 Play with a powerful ragdoll engine and crazy tumbling ragdoll physics 🏀 Spawn toys and fling them across the map 🏆 Collect badges to complete the achievement book 🏊 Dive into a massive swimming pool and launch off a massive slide 🤸🏼‍♀️ Swing from objects using the grapple rope 😎 Make yourself bigger and faster with a wide range of potions 💥 Explode yourself and your surroundings with rockets and more! Playable on PC, Mobile, and Console. Main Controls: R - Ragdoll G - Float F - First Person T - Teleport Inspired by amazing ragdoll games including Ragdoll Engine, Fling Things and People, and Ultimate Ragdoll Playground!

Last updated by the developer 28 Jul 2026, 22:55 UTC.

301
playing (measured 23 Aug 2026, 20:50 UTC)
20,333,288
lifetime visits
87%
liked (5,935 👍 / 909 👎)
24,207
favourites (1.2 per 1k visits)
27 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

12636424510 August 2026 — 364 players21 August 2026 — 265 players21 August 2026 — 275 players21 August 2026 — 295 players21 August 2026 — 261 players22 August 2026 — 279 players22 August 2026 — 282 players22 August 2026 — 237 players22 August 2026 — 206 players22 August 2026 — 156 players22 August 2026 — 154 players22 August 2026 — 153 players22 August 2026 — 146 players22 August 2026 — 146 players22 August 2026 — 153 players22 August 2026 — 155 players22 August 2026 — 189 players22 August 2026 — 212 players22 August 2026 — 262 players22 August 2026 — 331 players22 August 2026 — 364 players22 August 2026 — 344 players22 August 2026 — 320 players22 August 2026 — 353 players22 August 2026 — 312 players22 August 2026 — 324 players22 August 2026 — 299 players22 August 2026 — 294 players22 August 2026 — 295 players23 August 2026 — 282 players23 August 2026 — 255 players23 August 2026 — 205 players23 August 2026 — 203 players23 August 2026 — 179 players23 August 2026 — 162 players23 August 2026 — 132 players23 August 2026 — 160 players23 August 2026 — 143 players23 August 2026 — 163 players23 August 2026 — 126 players23 August 2026 — 164 players23 August 2026 — 184 players23 August 2026 — 249 players23 August 2026 — 294 players23 August 2026 — 315 players23 August 2026 — 326 players23 August 2026 — 352 players23 August 2026 — 334 players23 August 2026 — 332 players23 August 2026 — 301 players30110 August 202623 August 2026
50 measurements spanning 13 days, net -63. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–400 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 50
Measured (UTC)PlayersChange
23 Aug 2026, 20:50301-31
23 Aug 2026, 19:50332-2
23 Aug 2026, 18:50334-18
23 Aug 2026, 17:50352+26
23 Aug 2026, 16:50326+11
23 Aug 2026, 15:50315+21
23 Aug 2026, 14:50294+45
23 Aug 2026, 13:50249+65
23 Aug 2026, 12:50184+20
23 Aug 2026, 11:50164+38
23 Aug 2026, 10:50126-37
23 Aug 2026, 09:50163+20
23 Aug 2026, 08:50143-17
23 Aug 2026, 07:50160+28
23 Aug 2026, 06:50132-30
23 Aug 2026, 05:50162-17
23 Aug 2026, 04:50179-24
23 Aug 2026, 03:50203-2
23 Aug 2026, 02:50205-50
23 Aug 2026, 01:50255first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Control Weather
650 R$
VIP
400 R$
Spawn Cars
200 R$
Toybox Limit +
100 R$
Potion Pack
100 R$
Slap Hand
100 R$
Rocket Launcher
100 R$
Fast Cooldowns
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

High Altitude · other2,617,385 · 44.7% win
Eruption · other1,913,589 · 27.7% win
Apprehended · other1,586,454 · 24.5% win
Diver · other820,815 · 16.0% win
Golden Ducky · collection329,656 · 4.8% win
Sledmaster · other262,840 · 4.0% win
Cave Dweller · other143,906 · 3.1% win
Flushed · other143,553 · 2.6% win
Hooper · other56,294 · 0.90% win
Crane Expert · other19,261 · 0.40% win
Target Practice · other12,766 · 0.20% win
Completionist · collection881 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8713 August 2026 — 87 % liked21 August 2026 — 87 % liked21 August 2026 — 87 % liked21 August 2026 — 87 % liked21 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked13 August 202623 August 2026
51 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 51
Measured (UTC)% likedChange
23 Aug 2026, 20:5087no change
23 Aug 2026, 19:5087no change
23 Aug 2026, 18:5087no change
23 Aug 2026, 17:5087no change
23 Aug 2026, 16:5087no change
23 Aug 2026, 16:3887no change
23 Aug 2026, 15:5087no change
23 Aug 2026, 14:5087no change
23 Aug 2026, 13:5087no change
23 Aug 2026, 12:5087no change
23 Aug 2026, 11:5087no change
23 Aug 2026, 10:5087no change
23 Aug 2026, 09:5087no change
23 Aug 2026, 08:5087no change
23 Aug 2026, 07:5087no change
23 Aug 2026, 06:5087no change
23 Aug 2026, 05:5087no change
23 Aug 2026, 04:5087no change
23 Aug 2026, 03:5087no change
23 Aug 2026, 02:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.