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STEAL A BOMBLINE

STEAL A BOMBLINE

A Roblox experience owned by Agrovation.

RoleplayENstealtheconomybeta

Description (written by the developer; not a statement by this register)

wait bruh we in beta Collect BOMBLINE characters! Make money! Steal from other players! Be the richest. NOT AFFILIATED WITH THE BOMBLINE GAME. NOT AFFILIATED WITH NDI. CHARACTERS WITHIN THE GAME ARE MADE FROM OUR OWN SOURCES, OTHER THAN THE DEFAULT BLUFOR AND REDFOR @sinfulmajin - scripting, mapping, stats @Unbrotherable - character design, ideator, balancer, mapping FHQ - testing @biggergoofball - idea

Last updated by the developer 6 Apr 2026, 00:37 UTC.

0
playing (measured 15 Aug 2026, 05:52 UTC)
4,719
lifetime visits
59%
liked (41 👍 / 28 👎)
22
favourites (4.7 per 1k visits)
27 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 05:520first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Mystery of Shemar · other36 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5918 August 2026 — 59 % liked28 August 2026 — 59 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 00:0459no change
18 Aug 2026, 00:0359first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.