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Mushrooming! πŸ„

Mushrooming! πŸ„

A Roblox experience owned by LuxeCraft Studios.

TycoonENidlecollectionnature

Description (written by the developer; not a statement by this register)

πŸ’° MUSHROOMS EARN MONEY OFFLINE πŸ’° πŸ„ Welcome to Mushrooming, a relaxing and skill-based mushroom collecting adventure! Explore the world, discover unique fungi, and build your own mushroom empire. πŸͺ 🌿 How to Play! β€’ πŸ” Find mushrooms around the map β€’ πŸ– Collect by hand or use a shovel β€’ πŸ„ Hit the moving mushroom cursor inside the green zone β€’ βœ… Land it 3 times to collect it β€’ 🌱 Plant mushrooms in your base that generate money, even OFFLINE. β€’ ⬆️ Upgrade them to grow bigger and earn more cash

Last updated by the developer 23 Mar 2026, 07:19 UTC.

0
playing (measured 10 Aug 2026, 14:18 UTC)
58,148
lifetime visits
63%
liked (310 πŸ‘ / 180 πŸ‘Ž)
605
favourites (10.4 per 1k visits)
27 July 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP (PERMANENTLY)
399 R$
Double Money (PERMANENTLY)
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You collected your first mushroom! πŸ„β€πŸŸ« Β· collection32,991 Β· 0.00% win
You collected 20 Mushrooms! πŸ„β€πŸŸ« Β· collection7,536 Β· 0.00% win
You collected 50 Mushrooms! πŸ„β€πŸŸ« Β· collection2,688 Β· 0.00% win
You collected 100 Mushrooms! πŸ„β€πŸŸ« Β· collection993 Β· 0.00% win
You collected 500 Mushrooms! πŸ„ Β· collection39 Β· 0.00% win
You collected 1.000 Mushrooms! πŸ„ Β· collection9 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.