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[🎉1 YEAR] Bee World Simulator

[🎉1 YEAR] Bee World Simulator

A Roblox experience owned by Bee World Simulator.

SimulatorENsimulatorcollectingquests

Bee World Simulator is a simulator experience created on 2025-07-27. It has accumulated 771,255 lifetime visits and 4,052 favorites. Currently, 34 users are playing. The experience holds an 87% like percentage. The title includes a one-year anniversary indicator.

Description (written by the developer; not a statement by this register)

🍯 Welcome to Bee World Simulator! 🌼 Collect pollen and make honey! 🐝 Improve hive and gear! 🔥 Complete quests! 🔎 Unlock new zones! 👍 NEW CODE AT 7,500 LIKES! (for Blessed Cookie & x2 Pollen for 2 Days) 🎉 A special surprise awaits BSS YouTubers and Onett upon joining!

Last updated by the developer 5 Aug 2026, 09:56 UTC.

34
playing (measured 10 Aug 2026, 21:02 UTC)
771,255
lifetime visits
86%
liked (5,265 👍 / 823 👎)
4,579
favourites (5.9 per 1k visits)
27 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:0227first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome209,190 · 92.4% win
Scarecrow (Difficulty - Easy) · progression1,126 · 1.1% win
Its okay (Difficulty - Normal) · progression501 · 1.4% win
Jumper (Difficulty - Easy) · progression211 · 1.4% win
Kind Heart (Difficulty - Normal) · other90 · 0.00% win
Someone's Here... (Difficulty - Insane) · other41 · 0.00% win
Puffshroom Hunter (Difficulty - Very Hard) · progression37 · 0.00% win
Fearless (Difficulty - Normal) · progression32 · 0.00% win
Beekeeper (Difficulty - Very Hard) · progression20 · 0.00% win
Cosmic Gift (Difficulty - Hard) · other16 · 0.00% win
Second Choice (Difficulty - Hard) · progression16 · 0.00% win
Novice Beekeeper (Difficulty - Impossible) · progression14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.514 August 2026 — 87 % liked24 August 2026 — 87 % liked3 September 2026 — 87 % liked13 September 2026 — 87 % liked23 September 2026 — 87 % liked3 October 2026 — 87 % liked13 October 2026 — 87 % liked23 October 2026 — 86 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 20:4886-1
13 Oct 2026, 20:4787no change
3 Oct 2026, 20:4687no change
23 Sept 2026, 20:4587no change
13 Sept 2026, 19:4987no change
3 Sept 2026, 19:3887no change
24 Aug 2026, 17:4587no change
14 Aug 2026, 17:3887first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.