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Tower Lari 2

Tower Lari 2

A Roblox experience owned by KHV EZ GAMES.

ObbyENobbyspeedrunindonesian culture

Description (written by the developer; not a statement by this register)

Welcome to Tower Lari 2! “Tower Lari 2, and this is ez!” You have to be able to get up the tower quickly before the obby starts disappearing! If it disappears completely, you will fall! Don't Be Afraid To Fall Or Die Because This Tower Has Safe Zone! 😎 Inspired by: Tower Lari (iyainiradja) Private Servers are Free! 🛠️This game is developed by orrKool and hahaharee0814 Commands: /korblox /headless Tags: tower lari, tower lari 2, tung tung tung sahur, brainrot, ta ta ta sahur, anomali, troll is a pinning tower, speedrun tower, indonesia tower, run tower, run tower 2

Last updated by the developer 2 Aug 2026, 08:47 UTC.

0
playing (measured 10 Aug 2026, 18:45 UTC)
43,890
lifetime visits
84%
liked (16 👍 / 3 👎)
8,698
favourites (198.2 per 1k visits)
27 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Slap Troll Tool
99 R$
Rainbow Magic Carpet
47 R$
Unlimited Bandages
14 R$
Unlimited Health
14 R$
Gravity Coil
10 R$
VIP TOWER LARI 2
9 R$
Speed Coil
8 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU JOINED! · welcome34,775 · 0.00% win
TOWER EASY FINISHED! · progression994 · 0.00% win
YOU WON! · progression991 · 0.00% win
MASTER SPEEDRUNNER! · progression289 · 0.00% win
YOU MET THE DEVS! · social113 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.