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[Closed-Testing] Pixelbeast

[Closed-Testing] Pixelbeast

A Roblox experience owned by Silverleaf Studio.

RacingENbeast-catchingopen-worldpixel-art

Description (written by the developer; not a statement by this register)

Pixelbeast is an open-world beast-catching adventure! 🌎✨ Explore a vibrant pixel universe, capture special Pixelbeasts , and train them to become stronger . Collect a diverse roster of creatures , trade with other players , and challenge trainers in epic battles . Can you collect them all and become the ultimate Pixelbeast master? Player Controls 🎮 : Double Tap W : Sprint Double Tap Space = Climb WASD + Q : Dash In any Direction Crouch : C Slide : LeftCTRL Menu : M Pixelbeast Controls 🎮 : Lock On : F Move One : 1 Move Two : 2 Move Three : 3 Block Attack: X

Last updated by the developer 21 Jul 2026, 13:58 UTC.

0
playing (measured 11 Aug 2026, 02:50 UTC)
13,677
lifetime visits
97%
liked (330 👍 / 11 👎)
918
favourites (67.1 per 1k visits)
27 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Shiny Luck
800 R$
Game Tester
700 R$
Portable PC
400 R$
Customization Bundle
400 R$
Instant Trait Spin
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9716 August 2026 — 97 % liked26 August 2026 — 97 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 19:1997no change
16 Aug 2026, 19:1897first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.