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[BETA] Island - Nepali Hangout Game

[BETA] Island - Nepali Hangout Game

A Roblox experience owned by Evil Gameboys.

Social & hangoutENNepali CommunitySocial HangoutFishing

Description (written by the developer; not a statement by this register)

UPDATE: Fishing Added! Sell a Fish? No, You Can Throw it to other players. Now you can fish with fishing rod which can be obtained from old fisherman on the island above the sea. How to get to that island? Just find a Portal around the Spawn Island. Tip Box Added! For donating your friends and other players. 🌴 [BETA] Islands – Nepali Hangout Game 🇳🇵 Welcome to Islands – Nepali Hangout Game! This is your cozy corner in Roblox to relax, explore, and make new friends from Nepal and beyond. 📌 Beta Notice: This game is still in BETA – expect new updates, features, and bug fixes every week. Your feedback helps us improve! 👍 Support Us: Like ⭐ the game if you enjoyed it! Share with your friends so our Nepali hangout grows! 🔍 Tags: Nepali, Nepal, Hangout, Friends, Chill, Social, Roleplay, Explore, Island, Adventure, Mini Games, Meet, Community, Blox, Asia, Relax, Fun, Multi, Relapse, Showcase

Last updated by the developer 17 Aug 2026, 17:55 UTC.

0
playing (measured 18 Aug 2026, 10:04 UTC)
2,956
lifetime visits
100%
liked (14 👍 / 0 👎)
16
favourites (5.4 per 1k visits)
27 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 10:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome354 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.