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[BACK] Province Life

[BACK] Province Life

A Roblox experience owned by Mag-Isa.

RoleplayENroleplayfarmingpets

Description (written by the developer; not a statement by this register)

THE GAME HAS BEEN BOT DISLIKE. Please hit the Like button to support us and stay updated! Show your support don’t let the haters bring us down! Escape the noise and slow things down. 🌾 Experience the peaceful rhythm of province life, ride with your Pet's through winding roads, tend to crops, explore scenic rural towns, and enjoy a simpler way of living. Whether you’re hanging out with friends, fishing by the river, or just taking in the calm, this is your place to unwind. Update Logs: 🎣 - Fishing - You can get Pet's or even sell it to buy Items. 🦊 - Mounts - You can Buy and Ride a Mounts/Pets. 🎸 - Guitar - Play songs listed to chill and relax. 🫙 - TipJar - Donate Robux to Someone or Earn Robux by selling your Gamepasses. Just like Pls Donate game. ---------------------------------------------------------------- Please give a thumbs up👍 and dont forget to favorite our game! ✨ ---------------------------------------------------------------- - Relapse - Province Life RP

Last updated by the developer 26 Jul 2026, 18:03 UTC.

0
playing (measured 11 Aug 2026, 07:53 UTC)
221,354
lifetime visits
79%
liked (180 👍 / 48 👎)
16,170
favourites (73.1 per 1k visits)
27 July 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome Kabayan! · welcome102,449 · 57.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.