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Sword Battle Royale!

Sword Battle Royale!

A Roblox experience owned by CatsBlock.

SurvivalENPvP CombatStorm SurvivalSword Fighting

Description (written by the developer; not a statement by this register)

⚔️ Sword battle royale – PvP Battle Survival Game A fast-paced sword fighting game with intense PvP combat, special abilities, items, and a storm survival system. 🎮 How to Play: ⛈️ Stay inside the safe zone — the storm deals damage outside the area. ⚔️ Fight other players or survive until the end of the round. 🛡️ Block and react to enemy attacks. 🥇 Be the last player alive to earn rewards. 🛒 Buy items, upgrades, and abilities using your rewards. 🔥 Features: • Sword-Based PvP Combat • Dynamic Storm Zone Mechanic • Shop with Abilities & Items • Progression & Rewards System • Competitive Survival Gameplay 👍 Like and favorite to support the game! 👀 Recommended for players with PvP experience. #BattleRoyale #Sword #SwordFight #PvP #Combat #Arena #Action #SwordBattleRoyale #Royale

Last updated by the developer 14 Aug 2026, 01:09 UTC.

0
playing (measured 14 Aug 2026, 05:47 UTC)
6,389
lifetime visits
93%
liked (39 👍 / 3 👎)
34
favourites (5.3 per 1k visits)
27 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 05:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Winner · progression280 · 0.00% win
Loser · other8 · 0.00% win
Assassin · other5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.