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get to work at 3 am

get to work at 3 am

A Roblox experience owned by Pawn shop helper.

RoleplayENnightshiftabsurdist humormultiple endings

Get to Work at 3 AM is a roleplay experience created on 2025-07-28. The game currently has 10 players online and 2,982,395 lifetime visits. It holds 7,682 favorites and maintains an 84% like percentage. The experience features unique endings and collectibles within its nightshift theme.

Description (written by the developer; not a statement by this register)

its 3AM and you work nightshift for duck inc. you need to get to work, but your journey may cause you to get sidetracked on the way. 32 unique endings with more coming soon -get attacked by a flying gorilla -save your bosses wife -help a carrot find her child and plenty other ridiculous scenarios at 3AM 4 different types of collectibles to be found 👍 like + favorite for more endings & updates made by pawnshophelper (https://www.roblox.com/communities/3992966/Pawn-shop-helper#!/about) 🐛 (game is in beta, so bugs may occur) Inspired by: "get a drink at 3am", "get a snack at 4 am", "be a dad and get milk simulator", "go to work at 3 am", and "get divorced at 3 am". (and the entire 3am genre in general and many brainrot memes) Scripter, Owner, CEO: Anthonyloopyt Tester: YohuTheDev epilepsy warning for some endings!!

Last updated by the developer 25 Jul 2026, 14:54 UTC.

10
playing (measured 11 Aug 2026, 06:19 UTC)
2,982,395
lifetime visits
85%
liked (1,315 👍 / 238 👎)
9,137
favourites (3.1 per 1k visits)
28 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:196first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donate everything
999 R$
buy all hints
79 R$
donate many dux
49 R$
Dux Allowance
49 R$
Duck Companion
25 R$
Duck Vision
19 R$
Darkened Vision
19 R$
donate some dux
19 R$
donate a lil dux
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome820,938 · 93.0% win
First Ending · progression601,610 · 68.2% win
Where Am I? Ending · progression188,710 · 33.6% win
Fired Ending · progression175,390 · 31.1% win
Boom Ending · progression155,748 · 27.9% win
Office Ending · progression142,558 · 24.5% win
5 Endings · progression139,389 · 15.4% win
Noise Complaint Ending · progression100,219 · 18.1% win
Respawn Ending · other88,066 · 16.8% win
Meteor Ending · progression74,047 · 13.8% win
Robber Ending · progression66,708 · 12.2% win
Addict Ending · progression55,038 · 9.9% win
You're Toast Ending · progression48,209 · 7.2% win
Gameshow Ending · progression44,955 · 7.4% win
Never Coming Out Ending · progression44,689 · 6.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

848584.514 August 2026 — 84 % liked24 August 2026 — 85 % liked3 September 2026 — 84 % liked13 September 2026 — 84 % liked23 September 2026 — 84 % liked3 October 2026 — 85 % liked13 October 2026 — 85 % liked23 October 2026 — 85 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 06:0685no change
13 Oct 2026, 06:0585no change
3 Oct 2026, 06:0485+1
23 Sept 2026, 06:0484no change
13 Sept 2026, 06:0384no change
3 Sept 2026, 06:0284-1
24 Aug 2026, 06:0185+1
14 Aug 2026, 06:0184first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.