intercity illuminate
A Roblox experience owned by Cat Wired.
HorrorENhorrorscavengingsequel
Description (written by the developer; not a statement by this register)
[!FLASHING LIGHTS WARNING! THIS GAME USES LOTS OF FLASHING IMAGERY!] [!FLASHING LIGHTS WARNING! THIS GAME USES LOTS OF FLASHING IMAGERY!] [!FLASHING LIGHTS WARNING! THIS GAME USES LOTS OF FLASHING IMAGERY!] the world has went desolate; you have to scavenge up the objects needed to keep your head afloat. the otherside of the room is where you're headed. there are various dangers up ahead. be careful for me, please. everything you need to know about your worries, are within the descriptions of the badge. t to unlock mouse (computer only) sequal to WRACK tonyBflako - UI, Some Animation, Lead Scripter, Modeling, almost everything Bugggs7 - Animation, Some Modeling, Writing Disk0y - Scripting, Support 🤍
Last updated by the developer 8 Jul 2026, 04:58 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 05:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Aug 2026, 16:36 | 94 | no change |
| 17 Aug 2026, 16:32 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.