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[RELEASE] Build Battles

[RELEASE] Build Battles

A Roblox experience owned by Thumb Builds.

Description (written by the developer; not a statement by this register)

🧱 Welcome to Build Battles! 🛠️ Think fast, build faster! Get a random theme, unleash your creativity, and craft the best build you can before time runs out! 🕒 🎨 Then it's time to vote: Check out everyone's creations and vote for your favorite based on how well it fits the theme. 🗳️ Can you win the crowd? 🏆 Winners earn: 💰 Coins to spend on cool block styles and textures! 📈 Wins that show off your building dominance! 🧠 No complicated rules — just your imagination and skill! 👬 Play with friends, challenge strangers, and prove who’s the true master builder! ✨ Features: 🎲 Random build themes every round 🧱 Smooth building system ⚖️ Fair voting phase 💎 Cosmetic rewards 🔥 Fast-paced rounds 👑 Competitive fun! Join the ultimate building showdown and show the world what YOU can create! 🌍 👍 Favorite the game & invite your friends for even more fun!

Last updated by the developer 8 Aug 2025, 12:28 UTC.

0
playing (measured 14 Sept 2026, 00:47 UTC)
452
lifetime visits
30%
liked (3 👍 / 7 👎)
1
favourites (2.2 per 1k visits)
28 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Sept 2026, 00:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Coins! 💸
299 R$
2x Wins! 🏆
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Build Battles! · welcome404 · 0.00% win
1st Win! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.