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[NEW] Climb To Meet KPOP DEMON HUNTERS πŸ’–

[NEW] Climb To Meet KPOP DEMON HUNTERS πŸ’–

A Roblox experience owned by super epic epic epic epic epic epic epic epic epic.

ObbyENclimbingkpopmeet-up

The experience [NEW] Climb To Meet KPOP DEMON HUNTERS πŸ’– is an obby created on 2025-07-28. It has recorded 2,853,839 lifetime visits and 522,493 favorites. Currently, zero users are playing. The title has a 44% like percentage.

Description (written by the developer; not a statement by this register)

Climb The Ladder To MEET Your RUMI From KPOP DEMON HUNTERS! πŸ‘ Thumbs up if you enjoyed the game! πŸ‘ ⭐ Favorite if you really enjoyed the game! ⭐ πŸŽ‰ Finish for A PRIZE! πŸŽ‰

Last updated by the developer 5 Feb 2026, 18:38 UTC.

0
playing (measured 10 Aug 2026, 15:33 UTC)
2,853,839
lifetime visits
44%
liked (652 πŸ‘ / 840 πŸ‘Ž)
522,449
favourites (183.1 per 1k visits)
28 July 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

ADMIN COMMANDS! [OP]
399 R$
Flying Carpet
249 R$
Speed Coil
99 R$
Gravity Coil
99 R$
x4 Speed
79 R$
Sprint [FAST]
19 R$
Auto Climb [SUPER OP]
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome2,281,343 Β· 100.0% win
MET RUMI! Β· other274,178 Β· 40.0% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4414 August 2026 β€” 44 % liked24 August 2026 β€” 44 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 43–45 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:2044no change
14 Aug 2026, 06:1944first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.