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[👮] Arrest Brainrot

[👮] Arrest Brainrot

A Roblox experience owned by Big Poe.

TycoonENbrainrotstealthcollection

Arrest Brainrot is a tycoon experience created on 2025-07-28. It has 71,518,906 lifetime visits and 71,753 favorites. Currently, 14 players are active. The game holds a 96% like percentage. Players collect criminal brainrots, defend prisons, and steal from others to earn coins and dominate leaderboards.

Description (written by the developer; not a statement by this register)

🤑 Collect criminal brainrots and earn Coins! 🧠 Defend your prison from other players! 👣 Sneak into enemy bases and steal their Brainrots! 👋 Welcome to Arrest Brainrot 👋 [How to Play] • Buy criminal brainrots that appear through the tunnel • Get them to your prison to generate Coins • Visit other players to see their brainrots • Steal epic brainrots and dominate the leaderboard!

Last updated by the developer 5 Aug 2026, 12:38 UTC.

14
playing (measured 10 Aug 2026, 14:07 UTC)
71,518,906
lifetime visits
96%
liked (143,159 👍 / 5,905 👎)
71,822
favourites (1.0 per 1k visits)
28 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0711first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
3,199 R$
Invisible Cape
649 R$
x2 Coins
299 R$
x2 Speed
159 R$
+2 Slots
159 R$
Intrusion Alarm
119 R$
x2 Offline Limit
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9623 August 2026 — 96 % liked2 September 2026 — 96 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:4796no change
23 Aug 2026, 13:3796first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.