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SLOVAKIA FUNFAIR  [UPDATE NEW SONGS]

SLOVAKIA FUNFAIR [UPDATE NEW SONGS]

A Roblox experience owned by LUXO GAMES.

SimulatorSKvirtual parkride simulatorSlovakian culture

Description (written by the developer; not a statement by this register)

Slovakia Funfair Vitaj v Slovakia Funfair, najzábavnejšom virtuálnom zábavnom parku, aký si kedy zažil! 🎡 Ponorte sa do sveta plného atrakcií, kolotočov a vzrušujúcich zážitkov, ktoré sú inšpirované skutočnými slovenskými jarmokmi a festivalmi. Jazdite na ikonických atrakciách – od klasických kolotočov až po adrenalínové šialenstvá. Objavujte živú atmosféru parku – svetlá, hudba a pestrofarebný dizajn vás vtiahnu do deja. Zbierajte odmeny a odomykajte nové zážitky – čím viac hráte, tým viac zábavy si užijete! Staňte sa súčasťou komunity – hrajte s priateľmi a budujte si vlastné spomienky v parku, ktorý nikdy nespí. Slovakia Funfair je viac než len hra – je to zážitok plný radosti, priateľstva a nekonečnej zábavy!

Last updated by the developer 24 Jul 2026, 00:15 UTC.

1
playing (measured 22 Aug 2026, 08:35 UTC)
10,342
lifetime visits
75%
liked (24 👍 / 8 👎)
58
favourites (5.6 per 1k visits)
28 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 08:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Timer UI
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

73757422 August 2026 — 73 % liked21 September 2026 — 75 % liked1 October 2026 — 74 % liked21 October 2026 — 75 % liked22 August 202621 October 2026
4 measurements spanning 60 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 08:3775+1
1 Oct 2026, 08:3674-1
21 Sept 2026, 08:3675+2
22 Aug 2026, 08:3573first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.