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Easy Pan Tower 🍳

Easy Pan Tower 🍳

A Roblox experience owned by Yehzy' Towers.

Tower defenseENtower defensetrollinggolden pan

Easy Pan Tower 🍳 is a tower-defense experience created on 2025-07-28. The game has accumulated 598,330 lifetime visits and 49,703 favorites. Currently, zero users are playing. The title holds a 90% like percentage. No other measured statistics are provided in the source data.

Description (written by the developer; not a statement by this register)

ONLY 1% can reach the TOP without getting SMACKED! Can you do it? πŸ† Reach the TOP to claim the GOLDEN PAN! 😈 TROLL OTHER players and make them FALL! 🎁 Find the SECRET ZONE to unlock an OP PAN! πŸ‘ LIKE & JOIN the group for EXCLUSIVE REWARDS!

Last updated by the developer 26 Apr 2026, 03:04 UTC.

0
playing (measured 10 Aug 2026, 21:34 UTC)
598,330
lifetime visits
90%
liked (328 πŸ‘ / 37 πŸ‘Ž)
49,701
favourites (83.1 per 1k visits)
28 July 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Admin Commands
799 R$
Flying Carpet!
299 R$
Laser Gun!
299 R$
Rainbow Pan!
199 R$
Galaxy Pan!
119 R$
Fire Pan!
99 R$
Big Pan!
99 R$
Gravity Coil!
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome πŸ‘‹ Β· welcome374,983 Β· 0.00% win
??? Β· other88,326 Β· 0.00% win
You winned! Β· progression44,160 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.