Elemental Powers Tower 🔥
A Roblox experience owned by Bloxcrush Studios.
Fighting & PvPENtower climbingelemental combatarena battle
Elemental Powers Tower is a fighting-pvp experience created on 2025-07-29. It has recorded 3,233,035 lifetime visits and 6,239 favorites. The game holds an 89% like percentage. Currently, zero users are playing the experience.
Description (written by the developer; not a statement by this register)
⭐ Welcome to Elemental Powers Tower! ⭐ Climb the Elemental Tower 🌪️ and reach the top! Unlock elemental powers, battle other players ⚔️, and master every element. Can you conquer the tower and become the ULTIMATE Elemental Champion? 🏆 👍 Enjoying the game? Smash that LIKE button to support us! 👍 ❓ HOW TO PLAY: 🔓 Choose an element and start climbing the tower! ⚔️ Use your powers to fight in the arena! 🏆 Choose an element before climbing! - You only earn Wins for the selected element. Choose the element you want to gain +1 Win! 💥 Get 3 Wins with an element to unlock its Awakened Power. - Example: Beat the tower 3 times with Fire to unlock Awakened Fire. 💜 Find glowing Orbs around the map to unlock ULTIMATE Powers. - Already found one? Don’t worry, the game remembers! Your Ultimate will unlock instantly after you get that element’s Awakened. 🌪️ New elements are added regularly—come back often to see what’s new! 💬 Got ideas? Post your element suggestions on the group wall!
Last updated by the developer 9 Jan 2026, 20:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:04 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 05:17 | 89 | no change |
| 24 Aug 2026, 05:16 | 89 | no change |
| 14 Aug 2026, 05:15 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.