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Elemental Powers Tower 🔥

Elemental Powers Tower 🔥

A Roblox experience owned by Bloxcrush Studios.

Fighting & PvPENtower climbingelemental combatarena battle

Elemental Powers Tower is a fighting-pvp experience created on 2025-07-29. It has recorded 3,233,035 lifetime visits and 6,239 favorites. The game holds an 89% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

⭐ Welcome to Elemental Powers Tower! ⭐ Climb the Elemental Tower 🌪️ and reach the top! Unlock elemental powers, battle other players ⚔️, and master every element. Can you conquer the tower and become the ULTIMATE Elemental Champion? 🏆 👍 Enjoying the game? Smash that LIKE button to support us! 👍 ❓ HOW TO PLAY: 🔓 Choose an element and start climbing the tower! ⚔️ Use your powers to fight in the arena! 🏆 Choose an element before climbing! - You only earn Wins for the selected element. Choose the element you want to gain +1 Win! 💥 Get 3 Wins with an element to unlock its Awakened Power. - Example: Beat the tower 3 times with Fire to unlock Awakened Fire. 💜 Find glowing Orbs around the map to unlock ULTIMATE Powers. - Already found one? Don’t worry, the game remembers! Your Ultimate will unlock instantly after you get that element’s Awakened. 🌪️ New elements are added regularly—come back often to see what’s new! 💬 Got ideas? Post your element suggestions on the group wall!

Last updated by the developer 9 Jan 2026, 20:19 UTC.

0
playing (measured 10 Aug 2026, 16:04 UTC)
3,233,035
lifetime visits
89%
liked (4,190 👍 / 538 👎)
6,239
favourites (1.9 per 1k visits)
29 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
649 R$
Unlock Lightning Ultimate
399 R$
Unlock Air Ultimate
399 R$
Unlock Ice Ultimate
399 R$
Unlock Dark Ultimate
399 R$
Unlock Earth Ultimate
399 R$
Unlock Water Ultimate
399 R$
Unlock Fire Ultimate
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You claimed Golden Coil! · collection38,668 · 0.00% win
You claimed the Deluxe Two-Seater Rainbow Carpet! · collection98 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked3 September 2026 — 89 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:1789no change
24 Aug 2026, 05:1689no change
14 Aug 2026, 05:1589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.