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[ UPDATE ] Spinjutsu

[ UPDATE ] Spinjutsu

A Roblox experience owned by Okarun | Studios.

Fighting & PvPENNinjagoArena CombatElemental Powers

[ UPDATE ] Spinjutsu is a fighting-pvp experience created on 2025-07-29. The game records 571,096 lifetime visits and 1,817 favorites. Currently, zero users are playing. The title holds an 86% like percentage. The description highlights elemental combat mechanics, including fire, lightning, and ice abilities. Controls involve left-click for attacks, F for blocking, and Q for dashing.

Description (written by the developer; not a statement by this register)

🌪️ Spinjutsu A Game Inspired about Spinjutsu Enter a world where elemental warriors clash in epic battles. In Spinjutsu, you'll harness the power of fire, lightning, earth, ice, and more to defeat your opponents and rise through the ranks. Master the art of Spinjitzu, sharpen your reflexes, and evolve your skills to become the ultimate elemental ninja. 🔥 Unlock new elements ⚔️ Compete in intense arena fights 🌟 Level up, train hard, and dominate the battleground 🌀 Spin. Strike. Master the Elements. CONTROLS: 👊 Attack – Hold Left Click / M1 🛡️ Block – Hold F ⚡ Dash – Press Q

Last updated by the developer 18 Jul 2026, 07:20 UTC.

0
playing (measured 11 Aug 2026, 02:05 UTC)
571,096
lifetime visits
86%
liked (653 👍 / 104 👎)
1,829
favourites (3.2 per 1k visits)
29 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The Green (GAMEPASS)
850 R$
Early Access
300 R$
Custom Kill Sound
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 22:0386no change
24 Aug 2026, 20:0786no change
14 Aug 2026, 20:0586first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.