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[NEW] PUKE 🤮

[NEW] PUKE 🤮

A Roblox experience owned by 1 CCU Games!.

SimulatorENvomit mechanicitem unboxingcollectibles

Description (written by the developer; not a statement by this register)

🤮 Game where you PUKE! 💥 Unbox rare items when you vomit 💰 Sell for profit 🎉 Show off your rarest finds to friends! 👥 Join the group for bonuses and updates 👍 Like the game! 👑 Can you find the rarest item in the game? ✅ Supports All Platforms!

Last updated by the developer 10 Jun 2026, 17:56 UTC.

0
playing (measured 10 Aug 2026, 19:35 UTC)
155,110
lifetime visits
80%
liked (357 👍 / 89 👎)
23,366
favourites (150.6 per 1k visits)
29 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GOD LUCK
399 R$
x2 Luck
199 R$
x2 Size
179 R$
x2 Cash
129 R$
x2 Speed
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8015 August 2026 — 80 % liked24 October 2026 — 80 % liked15 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 11:3180no change
15 Aug 2026, 07:0380first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.