Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Merge Chiikawa

Merge Chiikawa

A Roblox experience owned by Sigma Boy PROD.

PuzzleENChiikawaMergeCollection

Merge Chiikawa is a puzzle experience created on 2025-07-29. It has 5,278,365 lifetime visits and 34,698 favorites. Currently, 77 users are playing. The game holds a 91% like percentage. These metrics define its current standing within the Roblox platform data index.

Description (written by the developer; not a statement by this register)

💥 Merge Chiikawa together to create rarer ones! 💥 Welcome to Merge Chiikawa! Get ready to: 🧸 Combine cute Chiikawas into bigger and better ones! 💎 Collect gems to power up faster! 🎨 Unlock trails and themes to stand out! 🐾 Get pets that earn you cash while you play! 🏆 Climb the leaderboards and compete to be in the top! 🎁: Thumb up the game and join the group for a FREE REWARD! Start merging and see how many Chiikawas you can find!

Last updated by the developer 25 Mar 2026, 13:42 UTC.

77
playing (measured 10 Aug 2026, 15:19 UTC)
5,278,365
lifetime visits
91%
liked (14,528 👍 / 1,398 👎)
35,335
favourites (6.7 per 1k visits)
29 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1968first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Cash
849 R$
Auto Merge
399 R$
Aurora Trail
299 R$
x2 Cash
299 R$
x3 Gems
199 R$
Auto Click
199 R$
x10 Luck
149 R$
Triple Hatch
99 R$
Rainbow Trail
99 R$
x2 Pet Inventory
99 R$
Auto Hatch
69 R$
x2 Luck
59 R$
Auto Spin
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked13 September 2026 — 91 % liked23 September 2026 — 91 % liked3 October 2026 — 91 % liked13 October 2026 — 91 % liked23 October 2026 — 91 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 01:2191no change
13 Oct 2026, 01:2091no change
3 Oct 2026, 01:1991no change
23 Sept 2026, 01:1891no change
13 Sept 2026, 01:1791no change
3 Sept 2026, 01:1591no change
24 Aug 2026, 01:0891no change
14 Aug 2026, 01:0891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.