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[RIA26] The Block

[RIA26] The Block

A Roblox experience owned by Live on Roblox.

Social & hangoutENconcertcelebritymusic

[RIA26] The Block is a social-hangout experience created on 2025-07-29. It has accumulated 127,023,581 lifetime visits and 337,116 favorites. Currently, 3,687 users are playing. The experience holds a 92% like percentage. Roblox Innovation Studio developed this title as part of its main stage for co-creating entertainment.

Description (written by the developer; not a statement by this register)

Welcome to The Block from Roblox Innovation Studio; Roblox’s “Main Stage” where the future of entertainment is co-created with YOU! 🔭 Discover What's Next: New artists and content creators that you’ll love. 🎧 Live & Immersive: Join and influence events in real-time. ⭐ Culture Unlocked: Connect directly with artists and celebrities. 🎤 Own the Stage: Express your unique POV, perform live, and flex your style. 👑 Exclusive Drop Zone: Score limited-edition UGC and real-world merch. 🚀 Co-create the Future: Play with new tech and influence what we build next. Recently @ THE BLOCK: Aespa, Billie Eilish, BSlick, KATSEYE, Laufey, LE SSERAFIM, Miami XO, Netflix’s KPop Demon Hunters, Netflix’s Stranger Things: Tales from ‘85, overtonight, Parry Gripp, Roblox Creator Showdown, Sofi Tukker, Stray Kids, and The Knocks, The Rolling Stones, Tolou. 💥 Photosensitivity: Flashing lights. 🛍️ Merch: Real-world items available. 👍 & ⭐ favorite The Block for updates!

Last updated by the developer 4 Sept 2026, 19:40 UTC.

428
playing (measured 5 Sept 2026, 17:50 UTC)
138,480,879
lifetime visits
91%
liked (347,016 👍 / 33,747 👎)
360,666
favourites (2.6 per 1k visits)
29 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

10425,51412,80942810 August 20265 September 2026
356 measurements spanning 26 days, net -3,306. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 356
Measured (UTC)PlayersChange
5 Sept 2026, 17:50428-108
5 Sept 2026, 16:50536+79
5 Sept 2026, 15:50457-15
5 Sept 2026, 14:50472-37
5 Sept 2026, 13:50509+72
5 Sept 2026, 12:50437+63
5 Sept 2026, 11:50374-4
5 Sept 2026, 10:50378+3
5 Sept 2026, 09:50375-27
5 Sept 2026, 08:50402+68
5 Sept 2026, 07:50334+33
5 Sept 2026, 06:50301-18
5 Sept 2026, 05:50319+14
5 Sept 2026, 04:50305-66
5 Sept 2026, 03:50371-38
5 Sept 2026, 02:50409+8
5 Sept 2026, 01:50401+42
5 Sept 2026, 00:50359-32
4 Sept 2026, 23:50391+14
4 Sept 2026, 22:50377first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Best Audience Award · other41,822,206 · 15.7% win
Vote! Vote! Vote! · other15,667,742 · 0.00% win
Smile, you're on camera! · other14,759,844 · 12.2% win
Interdimensional Travel · other8,476,247 · 8.1% win
Obby Master · progression6,088,555 · 8.0% win
Techno Seeker · other4,890,535 · 6.3% win
Stray Kids Concert · other698,900 · 0.00% win
Turntable Hero · other684,019 · 3.3% win
Stray Kids · other324,225 · 0.00% win
The Rolling Stones Tongue Guitar · collection317,982 · 0.00% win
HIT ME HARD AND SOFT Tour Guitar · collection299,061 · 0.00% win
Laufey · other237,287 · 0.00% win
Showdown Shades · collection221,028 · 0.00% win
aespa · other141,388 · 0.00% win
Heartbreak Crown · other119,870 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

919291.521 August 20265 September 2026
357 measurements spanning 15 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 357
Measured (UTC)% likedChange
5 Sept 2026, 17:5091no change
5 Sept 2026, 16:5091no change
5 Sept 2026, 15:5091no change
5 Sept 2026, 14:5091no change
5 Sept 2026, 13:5091no change
5 Sept 2026, 12:5091no change
5 Sept 2026, 11:5091no change
5 Sept 2026, 10:5091no change
5 Sept 2026, 09:5091no change
5 Sept 2026, 08:5091no change
5 Sept 2026, 07:5091no change
5 Sept 2026, 06:5091no change
5 Sept 2026, 05:5091no change
5 Sept 2026, 04:5091no change
5 Sept 2026, 03:5091no change
5 Sept 2026, 02:5091no change
5 Sept 2026, 01:5091no change
5 Sept 2026, 00:5091no change
4 Sept 2026, 23:5091no change
4 Sept 2026, 22:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.