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[RIA26] The Block

[RIA26] The Block

A Roblox experience owned by Live on Roblox.

Social & hangoutENconcertcelebritymusic

At the time of this snapshot, 99 players are in The Block, a social-hangout experience created in 2025 and tied to a platform innovation event. It has 150,361,757 visits, 426,827 favorites, and a 91% like rating.

Description (written by the developer; not a statement by this register)

Welcome to The Block from Roblox Innovation Studio; Roblox’s “Main Stage” where the future of entertainment is co-created with YOU! 🔭 Discover What's Next: New artists and content creators that you’ll love. 🎧 Live & Immersive: Join and influence events in real-time. ⭐ Culture Unlocked: Connect directly with artists and celebrities. 🎤 Own the Stage: Express your unique POV, perform live, and flex your style. 👑 Exclusive Drop Zone: Score limited-edition UGC and real-world merch. 🚀 Co-create the Future: Play with new tech and influence what we build next. Recently @ THE BLOCK: Aespa, Billie Eilish, BSlick, KATSEYE, Laufey, LE SSERAFIM, Miami XO, Netflix’s KPop Demon Hunters, Netflix’s Stranger Things: Tales from ‘85, overtonight, Parry Gripp, Roblox Creator Showdown, Sofi Tukker, Stray Kids, and The Knocks, The Rolling Stones, Tolou. 💥 Photosensitivity: Flashing lights. 🛍️ Merch: Real-world items available. 👍 & ⭐ favorite The Block for updates!

Last updated by the developer 21 Sept 2026, 16:26 UTC.

99
playing (measured 21 Sept 2026, 22:50 UTC)
150,361,757
lifetime visits
91%
liked (399,735 👍 / 39,108 👎)
428,351
favourites (2.8 per 1k visits)
29 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

99791,428395,763.51 September 202621 September 2026
500 measurements spanning 21 days, net -88. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
21 Sept 2026, 22:5099-6
21 Sept 2026, 21:50105+3
21 Sept 2026, 20:50102-20
21 Sept 2026, 19:50122+20
21 Sept 2026, 18:50102-22
21 Sept 2026, 17:50124+15
21 Sept 2026, 16:50109-43
21 Sept 2026, 15:50152-8
21 Sept 2026, 14:50160-20
21 Sept 2026, 13:50180-18
21 Sept 2026, 12:50198+47
21 Sept 2026, 11:50151no change
21 Sept 2026, 10:50151+43
21 Sept 2026, 09:50108no change
21 Sept 2026, 08:50108-13
21 Sept 2026, 07:50121-5
21 Sept 2026, 06:50126-1
21 Sept 2026, 05:50127+11
21 Sept 2026, 04:50116+12
21 Sept 2026, 03:50104first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Best Audience Award · other43,560,845 · 0.00% win
Vote! Vote! Vote! · other15,667,774 · 0.00% win
Smile, you're on camera! · other15,167,587 · 0.00% win
Interdimensional Travel · other8,706,929 · 0.00% win
Obby Master · progression6,410,792 · 0.00% win
Techno Seeker · other5,089,925 · 0.00% win
Turntable Hero · other826,857 · 0.00% win
Dueling Defenses · other770,650 · 0.20% win
Terminal Torch · other756,356 · 0.30% win
Duck Duck Duo · other747,635 · 0.30% win
Crown of Rivals · other738,913 · 0.10% win
Stray Kids Concert · other698,902 · 0.00% win
Monstercat RIA 26 Vinyl Figure · collection453,216 · 0.10% win
Stray Kids · other324,226 · 0.00% win
The Rolling Stones Tongue Guitar · collection317,983 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.521 August 20261 November 2026
752 measurements spanning 72 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 752
Measured (UTC)% likedChange
1 Nov 2026, 13:0791no change
22 Oct 2026, 13:0691no change
12 Oct 2026, 13:0691no change
2 Oct 2026, 13:0591no change
22 Sept 2026, 13:0491no change
21 Sept 2026, 22:5091no change
21 Sept 2026, 21:5091no change
21 Sept 2026, 20:5091no change
21 Sept 2026, 19:5091no change
21 Sept 2026, 18:5091no change
21 Sept 2026, 17:5091no change
21 Sept 2026, 16:5091no change
21 Sept 2026, 15:5091no change
21 Sept 2026, 14:5091no change
21 Sept 2026, 13:5091no change
21 Sept 2026, 12:5091no change
21 Sept 2026, 11:5091no change
21 Sept 2026, 10:5091no change
21 Sept 2026, 09:5091no change
21 Sept 2026, 08:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

1,623,869
YouTube views across 20 matched videos

Most-viewed match: “RIA26 Ивент в The Block #роблокс #блокс #roblox”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 3 Oct 2026, 03:20 UTC.

Icon history

Roblox entity thumbnail
30 October 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.