(Easter EVENT) RPG WORLD REMASTERED
A Roblox experience owned by THE UNDER STUDIOS.
RacingENremasterfantasyturn-based combat
Description (written by the developer; not a statement by this register)
🎮 RPG WORLD REMASTERED by THE UNDER STUDIOS To celebrate the anniversary of the first game, we present a remaster of the original – as it should have been from the very beginning! 🚫 What you won't find here: A "tool yard" experience Cheap shortcuts or rushed development ✨ What you will find: Unique handcrafted design and art style Remastered visuals and atmosphere Completely new mechanics and improvements originally planned for the (now cancelled) sequel A complete RPG experience with depth and strategy ⚔️ Features: Fight a wide range of enemies Upgrade and enhance your weapons and tools Level up your character and unlock abilities Explore new locations and hidden secrets Face challenges that will test your tactics and endurance RPG WORLD REMASTERED isn't just an update, it's a return to its roots: a rebirth of a classic RPG, where every detail is crafted with passion.
Last updated by the developer 1 Jun 2026, 22:31 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 09:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Aug 2026, 17:18 | 67 | -1 |
| 18 Aug 2026, 16:49 | 68 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.